process audiogame()
private
int canc;
end
begin
	/*write(0,10,90,3,"-> = UP Volumen...");
	write(0,10,100,3,"<- = DOWN Volumen...");
	write(0,10,110,3,"Volumen Actual... ");*/
	write_var(0,10,230,3,vol);
	canc=load_song("churripong/rolo.ogg");
	play_song(canc,-1);
	loop
		if(key(_a) && vol>0) vol=vol-1; end
		if(key(_s) && vol<128) vol=vol+1; end
		set_song_volume(vol);		
		frame;
	end
end

